BATTLEFIELD
VIETNAM weapons GUIDE
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Everything you need about Battlefield Vietnam weaponry -
Final Edition 31 August 04
Written by LappyTHT
U.S. HEAVY ASSAULT SOLDIER EQUIPMENT
1. M79 Grenade Launcher
6 Grenades
When you're playing on a map or server that's using
a ton of
infantry, this is an excellent combination with the M60. The M79
can launch the grenades pretty far, and the effectiveness of the grenades
is unmatched. It is also easier to aim the grenades with the M79
launcher, as the crosshair actually points where the grenade will land.
The reload time is unfortunatly a little long, slightly longer
than the reload on the XM148. But once the round is in there, you can
make bodies fly with little effort - and if you get stuck reloading by
a few enemies you can always switch to your trusty M60. You can destroy
vehicles with this, but the grenades don't pierce armor as well as
tank shells or the L.A.W. Therefore, the M79 can be an excellent "clean
up" weapon to use on wounded tanks and jeeps.
I don't find myself surrounded by infantry as often as I am
surrounded by vehicles, so I usually go with the L.A.W., which is more
effective against armor. However, if you're looking to clear away
infantry by the dozen, this is the equipment you want. If your team is
rushing a base with a lot of infantry ("How would we know the base has
lots of infantry Lappy?" - use those binoculars!) an M79 is the perfect
thing to help out your assaulting Gunners.
2. L.A.W. Rocket Launcher
5 Rockets
**v1.1 Update**
Picking the L.A.W. (Light Anti-Armor
Weapon), packaged with the M14, makes
the Heavy Assault Soldier more capable of attacking enemy armor. This
weapon is the most effective anti-armor weapon the U.S. forces have.
2 or 3 rockets is all you'll ever need to stop a light armored tank with
this baby, and even low flying helicopters (once the copter gains
altitude you probably won't be able to hit it). You can even clear out
distant infantry with it if you're a good enough shot. The rocket trails
down towards the ground as it travels through the air, so keep that in
mind when shooting at a distance. In my mind, if you're going to try to
blow up infantry, use the M79 - it's easier to hit infantry with,
plus you get another round.
In my opinion the L.A.W. makes a more well-rounded Heavy Soldier because
of it's ability to be used in a defensive role. In the absence or
wait time between spawns of friendly armor, an L.A.W. can hold off a tank
invasion long enough for reinforcements to arrive. Granted, having an
L.A.W. isn't as useful as having a tank or helicopter, but it can get you
out of a tight spot.
I still do like to to use L.A.W.s when assaulting a base that I expect
heavy armor resistance from, but I don't charge right in. The M14 isn't
going to stand up against an AK-47 or RPD. However, a pair of L.A.W.s
safely behind, or in an elevated position above some Gunners can
care of any tanks in the base, while a third Heavy Soldier with a M79 can
help the Gunners clear out any infantry. Note that while the launcher
reloads the next rocket automatically, the time that it takes the soldier
to reset the weapon after firing is on the lengthy side.
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Please read a quick note on this edition of my faq regarding the v1.1 patch here. Note that the "**" indicate areas of my FAQ affected by the v1.1 patch.
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